26/SP CIS 260 Final Projects

Artist Portfolio & Inventory Manager 

Eli Clemens: Computer Information Science 
Emma Blaylock: Computer Science 
Mason Durham: Computer Information Science

Initial Project Presentation Final Project Presentation

Our client, Rick Clemens, is an artist who wants to have a way to organize and keep a record of his artwork. Currently, Mr. Clemens’ portfolio is cluttered, with different files relating to each piece being scattered around, and that is making it hard to manage the data for each work. Mr. Clemens wants something to manage the files and information for his artwork so that it is easier to find. 

To resolve this problem, we will create a website that will allow the user to add, edit, and delete artwork information onto it. The homepage will be a gallery view of all artworks, showing an image, the title, and a description. Whenever the thumbnail image is clicked on, it will show a details page with all images and information of the selected artwork. It will also have filtering and searching to be able to find specific artworks and artwork types easily. The ability to export the information, of either one or multiple artworks, will be implemented, along with a login (implemented using Apple login) to ensure only Mr. Clemens can change the information on the website. 

This project has ten main stages in total, from planning to finalization. We will be using HTML and CSS to create the user interface. We will also use JavaScript on the backend and implement the Vue framework. As previously stated, Apple login will be used for login and, while subject to change, we are planning on using DreamHost to host the website. 


ShowMe Fabrication

Initial Project Presentation Final Project Presentation



Village Meeple Projects

Initial Project Presentation Final Project Presentation


Eden Volunteer Interface Abstract 

Team Members: Keyton Meador: Computer Information Systems, Franklin Gainer: Computer Information Systems, Anna Hoerschgen: Computer Science, Computer Information Science, and Web Development   

Initial Project Presentation Final Project Presentation

The Eden Volunteer Interface (EVI) is a proposed web-based system designed to streamline and automate volunteer management for Eden Animal Haven. The primary goal of EVI is to reduce administrative burden on staff while improving communication, organization, and training for volunteers. The system will be used by Eden employees and trusted or repeat volunteers to coordinate volunteer activities, manage reports, and ensure consistent care and facility operations. By integrating with Shelterluv, EVI will leverage existing data and workflows, allowing Eden Animal Haven to transition smoothly without abandoning systems already in place. 

EVI will maintain a structured database to store and manage volunteer and report information. The volunteer database will include names, availability by day and time, contact information, and preferred types of work such as yard work, TNR, cat grooming, socialization, cat care, and facility maintenance. A reporting database will track room numbers, volunteer initials, and optional notes regarding unusual or concerning observations. This structure will allow staff to easily query, sort, and review information as needed. The interface will support pulling reports and sorting data by multiple criteria to improve visibility and decision-making. 

A key feature of EVI is automated shift coverage management. If a volunteer cancels a scheduled shift, the system will automatically send a mass text and/or email to all volunteers available for that time slot. This notification will expire once the shift is covered or after a defined time window, eliminating the need for manual follow-up and reducing gaps in volunteer coverage. Additionally, EVI will include an online training component to help onboard new or unfamiliar volunteers. This training system will incorporate digital volunteer checklists, instructional content, and videos covering cat behavior, care, and socialization to ensure consistent and safe practices. 

EVI is intended to run in standard web browsers; the primary goal is to use WIX, but it may be built using HTML, CSS, PHP, SQL, and optional JavaScript. The primary stakeholder for this project is Robyn Batross, Shelter Assistant and Volunteer Coordinator at Eden Animal Haven, with additional stakeholders including volunteers and employees. While hosting, budget, and launch timelines are still to be determined, EVI is designed to be flexible, scalable, and maintainable to support Eden Animal Haven’s long-term volunteer management needs. 

Roles: 

Keyton: File management, backend web, PHP, HTML and CSS 

Franklin: Communications, backend database, SQL 

Anna: Calendar management, frontend, wireframes, HTML and CSS


Toader

Michael McDannald – Computer Science
Carlie Peters (McDermott) – Computer Information Science  
Jaime Pengilly – Computer Information Science 

Initial Project Presentation Final Project Presentation

Toader is a playful, Frogger-inspired web game themed around Joplin, Missouri where players guide a determined toad through familiar local landmarks. It’s a fun, branded interactive experience designed to celebrate The Joplin Toad’s creative spirit and community focus.  The Joplin Toad showcases many forms of art but does not have an interactive experience. This game will help expand the kinds of art represented by The Joplin Toad. 

The target users for the game are local community members and art enjoyers that follow or interact with the Joplin Toad and their creative works.  Positive feedback from the community and engagement of website visitors can be used to measure the success of this project. The art of the game will pay ohmage to the Local Joplin area while drawing inspiration from retro arcade games. The retro style of the game will make the game more accessible to its audience by providing better performance on various laptops and PCs used to access the web-based game. 

This project will be developed in Game Maker Studio using the programing language GML. It will have integration of two APIs- Silent Wolf and TomTom. Silent Wolf will be used to track player high scores and for the development of a viewable score board in game. The TomTom API will be used to pull traffic data about Joplin which affects the speed and density of car obstacles that the player must skillfully navigate past to survive. The High Score system will be based on how quickly the player navigates through the main level.  


Executive Coach Builders

Initial Project Presentation Final Project Presentation


Silver Dollar City Grant Application Software 

Reginald Cole – Computer Science major 
Josh Gooch – Computer Science major 
Kinley Cummins – Computer Information Science major 
Matthew Smith – Computer Information Science major 

Initial Project Presentation Final Project Presentation

For our semester project, we approached a variety of personal connections, nonprofits, and businesses in the Ozarks with an offer to develop a technological solution for their organization during the current Spring semester. After some consideration, we have decided to move forward with the Silver Dollar City Foundation, in order to develop a software that helps track and process educational grant proposals. 

The Silver Dollar City Foundation provides annual educational grants to 14 school districts in the Branson area, with plans to potentially expand its reach in the future. Mindy Honey, the executive director, expressed interest in having an application that could distribute these grant proposals to the various school districts, in addition to having a backend where these proposals could be reviewed upon completion. 

Furthermore, the Foundation also does periodic check-ins with the school districts they grant money to, so the software would also help facilitate that process, in addition to storing any documents and media – such as W9 forms and personal impact videos. Over the next few months, our team plans to develop the application to support these features, in addition to potentially expanding it to include an imbedded communications system and a feature to create updated grant templates for other school districts. We are hoping to use a Django framework, in addition to integrating SQL and other web technologies. 

Upon the successful completion of this app, the grants process at the Silver Dollar City Foundation will be streamlined, eliminating the hassle of tracking down the necessary documents and contacts in order to make these grants. It will also give the team members some invaluable experience in the software-development process with a real-world client that has an impact on many communities in southern Missouri.